![]() Networking: Fixed an performance regression issue in UnityWebRequest when connecting to multiple HTTPS resources simultaneously. Networking: Fixed an issue that caused an application to crash during shutdown if UnityWebRequest was running. Linux: Fixed an issue where a floating window would not stay on top of the Editor when clicking anywhere on the main Editor window. IOS: Fixed an issue where UnityWebRequest incorrectly sent Content-Length header with zero for requests other than PUT and POST. HDRP: Fixed performance issues in the Reflection Probe inspector. HDRP: Fixed an issue where XR SPI was not disabled after processing a render request. ![]() Graphics: Fixed an issue where Mesh Renderers are attempting to be drawn without a vertex position stream. Graphics: Fixed an issue that caused GraphicsSettings.asset to appear dirty even if no changes were performed at RenderPipelineGlobalSettings registration. Unity now ignores files and folders which include backslashes on macOS and Linux and warns the user about invalid paths.Įditor: Fixed an issues that made the Editor Text Sharpness incorrect when you open the Unity Editor.Įditor: Fixed the issue of incorrect mouse jumping that remained enabled after clicking in the Scene View.Įditor: Updated the enum maskfield flags in the dropdown menu that are adjusted manually. The issue would throw an UI error in the editor console.Īudio: Fixed a bug that prevented the Script Inspector from showing a VU meter when the script overrides OnAudioFilterRead.Īudio: Fixed an issue with a null list element in the clip list in the AudioRandomContainer Editor window after removing an element then undoing it, followed by a domain reload (like entering and exiting playmode).Īudio: Fixed an issue with the clip list in the AudioRandomContainer Editor window not redrawing correctly after undoing a reorder of the list elements.Ĭore: Fixed a data race inside the job system where weak memory systems could hang when waiting and attempting to steal parallel work submitted from another thread.Įditor: Fix a crash that would occur when reordering some nested lists in MonoBehaviours.Įditor: Fixed an InvalidOperationException that happened when clearing inactive background progresses.Įditor: Fixed an issue that caused the Editor to freeze when calling UnityWebRequest.ClearCookieCache.Įditor: Fixed an issue where new input system was unresponsive on a second monitor.Įditor: Fixed an issue with an incorrect Editor splash screen.Įditor: Fixed an issue with backslashes in files and folders. Package: Bumped the version of updated its tests.ĢD: Fixed an issue where the secondary texture of Sprite Atlas was not rendered when it was used in a shader graph.Īsset Bundles: Fixed deadlock in AssetBundleUnloadOperation.Īsset Pipeline: Resolved the issue encountered in user builds when Unity was run in batch mode for builds, especially on CI infrastructure, with the configured and enabled Accelerator.Īudio: Fixed a bug that caused the clip volume in the Audio Random Container window to appear as if it is synchronised with the main volume.Īudio: Fixed a bug that occurred when selecting a GameObject with an audio source that points to an audio random container. GI: Removed erroneous mentions of Auto Generate Lighting from the documentation, because this mode no longer exists.
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